updated Game
Emerging Living Ecosystems through Offlands
Get ready to explore and survive in a constantly changing and emerging world
Offlands is one of my largest side-projects, aiming to become a 2D retro role playing online game with a strong focus on dynamic, emerging ecosystems and behaviors.
One of my main objectives is to also observe interesting events happening in these worlds, little ordinary virtual moments.
The game aims to be heavily moddable, with declarative bundles.
The project is written in C++ with Vcpkg as the package manager. It’s directly built on top of EnTT, SDL3, ImGui, FlatBuffers and ENet.